Command & Conquer: Renegade


Command & Conquer Renegade coverCommand & Conquer: Renegade changes the whole game system we learned to love. Instead of the classic Command & Conquer “real-time strategy” (RTS) gameplay, in Renegade we will find a first-person shooter (FPS). Despite this huge difference, Westwood Studios is still behind this production.

C&C Renegade was launched only for PC, on February 26, 2002 in the United States and on March 1, 2002 in Europe.

The story tells us, from GDI commando Nick “Havoc” Parker’s point of view, about a recent kidnap of three Tiberium research experts by the Brotherhood of Nod. Therefore, our mission will be to rescue these scientists from around the world. Once the game develops a bit, the reason for the kidnap reveals: Nod has a new project called “Re-Genesis”, to create super-soldiers through extensive biochemistry experiments.

The multiplayer mode (called “Command and Conquer Mode”), is truly the most interesting aspect of Renegade. You will choose your team: GDI or Nod, good or evil. You begin with a simple base and some credits, and you will have to buy better vehicles and improve your army, in order to defeat your adversary. Clearly, the winner of the match is decided by who destroyed the other’s base (or by the highest score if the time limit ends).

The game engine was developed by Westwood too, and is called “Renegade engine” or “Westwood 3D”. To run the game properly, you will need at least: Pentium II 400 MHz, 96 MB RAM, Windows 98/ME/2000/XP, DirectX 8.1, 16 MB DirectX 8.1 compatible video card, DirectX compatible sound card, 950 MB hard disk space, 4x CD-ROM drive.

Extra Characters: If you want to have more to choose from at Multiplayer Practice and Non-Laddered Games, press F8, then enter extras fnkqrrm. If you have the unpatched version of the game, enter extras quantifigon instead. When you are at the Purchase Terminal, hold down alt when clicking on either Characters, or Vehicles.

Multiplayer Cheat List:
Press the tilde key (above TAB) during gameplay to activate the console. Then, enter these codes:

Enable extras cheat — extras fnkqrrm

Message to all clients (host only) — admin_message (message)
Message to all clients (host only) — message (message)
Toggle framerate — fps
Display game progress — game_info
End current game (host only) — gameover
Ban user from the game (WOL server only) — kick
Set max net update think rate (per second) — net_update_rate
View player info in console — player_info
End game and quit to O/S (dedicated server only) — quit
Shutdown slave server (dedicated master server only) — quit_slave slavename
Quit to desktop and restart process (dedicated server only) — restart
Toggle pixel bias in screen text — screen_uv_bias
Set total bandwidth budget — set_bw_budget_out (bps value)

Infinite Skirmish Time: Create a backup copy before proceeding because this involves editing a file of the game.
Open svrcfg_skirmish.ini (in the drivepath:\westwood\renegade\data directory) with a text editor.
Change the GAMETIME value to numeric zero (0) to remove the time limit. Also, you can change the initial credit.